Rumi School of Innovative Sciences (RSIS)

Computer Science

American Curriculum · Grade 3

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Grade 3 is broadly equivalent to Year 4 British · Class 3 CBSE · PYP IB

Computer Science — Grade 3

American Curriculum · Ages 8-9

Third grade computer science introduces decisions. Students combine sequence, loops and conditionals so a program can respond differently depending on what happens, and learn to break a task into smaller parts before building it.

They begin working with data — entering it into a spreadsheet, sorting it and making a chart to answer a question — and learn how a search engine finds results and why some sources are more trustworthy than others.

Key topics covered

  • Conditionals — Using if-statements so a program responds to different situations.
  • Decomposition — Breaking a problem into smaller steps before coding it.
  • Programming — Sequence, loops and events combined in a working Scratch project.
  • Data & Charts — Entering, sorting and charting data to answer a question.
  • Searching Online — How search works and judging whether a source is reliable.
  • Online Safety — Personal information, safe behavior and reporting problems.

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